ReApptor
  • Working prototype
  • Interactive learning
  • Local author editor

EDUSEXKnowledge you can explore.

A working prototype for exploring body changes, relationships and sexual health at your own pace.

EDUSEX is an interactive learning prototype for young people. ReApptor turned Hannu Penttinen / Medaser Oy’s sexual-health and relationships material into connected reading, practice and explanations. Learners can choose a topic and revisit earlier attempts; the author can maintain the material in a local editor.

This product supports 3 languages:
  • Suomi (Finnish)
  • English (English)
  • Svenska (Swedish)

ReApptor can build multilingual workflows for teams and customers working across markets!

EDUSEX reading, illustrated practice and question discovery in a device collage.

Case overview

Business problem

A textbook should invite exploration

Expert material needs a clear route from a question to an explanation. Learners should be able to find a relevant topic, try their understanding and return without losing their place. The author needs a way to maintain the same content and exercises.

Read a little. Try it. Understand why.

ReApptor built a self-contained prototype around the supplied course: connected reading and practice, illustration labels and card exercises, prepared textbook answers and saved attempts. A secondary AUTHOR view edits the material locally and transfers changes as content files.

Screenshots and media

Screenshots and media

EDUSEX reading on a laptop and the mobile section selector.
Choose a topic. Start where you are.
Question discovery on a tablet and an expanded textbook answer on a phone.
Find an answer, then explore the lesson.
Illustration exercise on a monitor beside mobile sentence-matching cards.
Make knowledge something you can try.
Two phone views of an online-safety scenario and its explanatory feedback.
Understand the choice, not just the score.
Local lesson editor on a laptop beside the learner reading view.
Keep the lesson in the author’s hands.
Question editor on a desktop display and the short-answer exercise on a phone.
Shape the question. See the learner’s view.
A locally saved attempt and a lesson selection on two phones.
Return to what you tried before.
Finnish home, Swedish questions and English matching cards on three phones.
Explore in Finnish, English or Swedish.
A short-answer hint on a tablet and the checked answer on a phone.
A hint helps you find your own answer.
Grouping cards on a tablet with mobile matching and Finnish topic views.
Connect ideas instead of only reading them.

Product capabilities

What customers and teams can do

Follow your question

Choose a topic or open a prepared answer linked to the textbook. Reading and practice stay connected, with a clear route back to the lesson.

Learn by trying

Place labels on illustrations, connect cards or write a short answer. Feedback explains the result and lets the learner retry or return to the source.

Keep your place

Reading progress, attempts and the last position stay in the same browser. The learner can revisit a saved result and continue at their own pace.

Let the author maintain it

Edit lesson text, questions and illustration labels, then check the learner view. Local changes travel as a content file that can be imported into the prototype.

Give your expertise an interactive form

Have a textbook, training guide or subject experts with something worth teaching? Let’s discuss a focused prototype that makes the reading, exercises and author workflow tangible.

Discuss your learning idea